Its probabbly on the old board somewhere, but lets move forward and post it here.
For a 2 DOF wiper motor simulator to fell realistic, what way should the chair move when I:
Accelerate.... chair = forward?
Brake... chair = Backwards?
Turn left... chair = left?
Turn Right... chair = Right ?
Nose pitches up hill = chair leans back?
Nose pitches downhill = chair leans forward
The accelerating and braking seems to make sence to me. But turning I'm unclear. I would think since in a real left turn, your body wants to continue moving forward, while the vehicle moves to the left, that you would want the chair to lean left in a left turn. However most pasanger cars lean to the opisite side as the crappy suspension and weight shifts.
So when turning left, does the chair go left as well? or go right?
What about when going up hill and down hill? Does the chair also tilt the same way the real car would, or oppisite?
I'm starting to think i have it all backwards *.. should the chair react in the direction the vehicle moves relitive to the driver, or do i have it all backwards, and it should move oppisite of that so you feel the same gravity affect.?