Custom plug in

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Custom plug in

Postby maxman » Thu 6. Dec 2012, 11:09

hi
Is it possible to create a plug in for a game not in list?
I am not a developer and I need someone to do that (via motion extractor or not).
Is it possible to recognize <start-finish line passing> via motion extractor ?
Thank you
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Re: Custom plug in

Postby sirnoname » Thu 6. Dec 2012, 11:20

-> Feature request in bug tracker.
The rule is that the member has to search the game page or forums of the game for a existing game SDK in form of source code provided by the game developers. We support game developer companies and their telemetry interfaces, not special games. This means if there is a plugin for a older game the chance that this plugin is working in a newer game is high. Passing the line is not really supported, only the round numbers or the simulator stop because of passing the line (controlled by game developers and their SDK). It is the checkbox in the input setup on top of the value list.
If a answer is correct or did help you for a solution, please use the solve button.
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