mrconsoler wrote:I noticed that motion values, that FSX provides via FSUIPC is very slow - values update only every half of second or so... So then the motion is very jerky... Is there any way to have more fluid motion data from FSX? For example in IL2 Sturmovik or DCS the values that I'm getting is almost realtime and the motion is then very smooth... Why I can't have this in FSX?
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