by sirnoname » Tue 3. Jul 2012, 13:48
Joysticks are used for:
a.) first steps with controling your hardware without a game
b.) macro joybuttons that sends different keystrokes to the game
c.) compare functions: the delay between the input device and the actuator can be compared (this will no other software do because they fail here)
d.) if wished you can use a button of the input device as kill switch
So the input device is normaly always used in this software but for other usage than controling your simulator.
The simulator is controlled by the game telemetry interface!
You have to tell the software which value will do which movement, this is the universal teach in interface of X-Sim.
It is small work and you can read this in the quick guides that are provided on the main page.
For a DLL linking you can use the hardware DLLs and a math DLL. The math DLL will resize the force value and the hardware DLL will control your actuator.
There are some math DLL's already included like the G-Force plugin. We call it not DLL but plugin.
Go to the manual and then the SDK link to get into it.
If a answer is correct or did help you for a solution, please use the solve button.