Any idea/hint/thoughts about a generic way to stream 6DOF data from Cryengine?
Given Cryengine provides a nice SDK and is a quite generic Game-Developer environment, wouldn't it make sense (if not already there) to work on a standard-way to stream 6DOF motions from the Cryengine (e.g. via UDP) instead of having each game developer creating a plugin?
Thx